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Taylor Coon
Taylor Coon

218 Followers

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Jan 12, 2022

The Ender 3 is not a good 3D printer for beginners

…Unless you’re a technical goblin like me. I bought myself an ender 3 because I couldn’t stand waiting anymore. I wanted a 3d printer. Smart people told me to buy a Prusa mk3 and in hind-sight they were correct to suggest the Prusa, but I figured if I was starting…

3D Printing

5 min read

The Ender 3 is not a good 3D printer for beginners
The Ender 3 is not a good 3D printer for beginners
3D Printing

5 min read


Published in Dev Genius

·Jun 21, 2021

Dijkstra's in 5 minutes

I wanted to know Dijkstra’s not only by memory, but I wanted to be able to code it in 5 minutes. Turns out this is not difficult, nor complicated once you get the general idea, But more importantly, despite there being a wild west of online tutorials explaining Dijkstra's with…

Programming

5 min read

Dijkstra's in 5 minutes
Dijkstra's in 5 minutes
Programming

5 min read


May 5, 2021

I am sick and tired of hearing tech companies complain about a developer shortage

When I scroll on Facebook or TikTok or any other social media there seems to be a growing trend in April 2021 for the tech community. Tech companies are supposedly in a hiring frenzy right now but they just can’t find good labor! They claim. There aren’t enough developers on…

Technology

9 min read

I am sick and tired of hearing tech companies complain about a developer shortage
I am sick and tired of hearing tech companies complain about a developer shortage
Technology

9 min read


Apr 20, 2021

Hash table explained like I’m 5

Photo by Janko Ferlic from Pexels I felt compelled to attempt an improvement on the existing resources on this topic because It took me a lot of time and frustration to find a resource that I felt explained it to a satisfactory and digestible degree. Motivation A hash table is worth…

Computer Science

10 min read

Hash table explained like I’m 5
Hash table explained like I’m 5
Computer Science

10 min read


Published in Level Up Coding

·Feb 9, 2021

Unity: How to implement raytracing in a grid

Grid game dev-log day 10 — Goals The goal for today is to create fog of war in my game. I want the character to be able to see 7 blocks in all directions. How am I going to do this? I’m going to use a concept called ray tracing. Computers are not yet fast or smart enough to look around them and gather…

Unity

6 min read

Unity: How to implement raytracing in a grid
Unity: How to implement raytracing in a grid
Unity

6 min read


Published in Dev Genius

·Jan 18, 2021

Make a grid-based game with Unity: dev-log day 9

Make a level editor Goals I’ve made a passable tileset and level generator for my game. Now, I’m going to make a level editor. In the future, I’ll probably use a bit of procedural generation, but I want the ability to custom make certain levels and some things within levels. That’s…

Game Development

2 min read

Make a grid-based game with Unity: dev-log day 9
Make a grid-based game with Unity: dev-log day 9
Game Development

2 min read


Published in Dev Genius

·Jan 12, 2021

Make a grid-based game with Unity: dev-log day 8

Now that we have a basic foundation for the game. Let’s upgrade the aesthetics a little bit. Goals I now have the basic foundation required to start a little world-building. Today, I’m going to make a bunch of tiles before moving forward so that my game looks a little nicer. Attempt number 1 I…

Game Development

3 min read

Make a grid-based game with Unity: dev-log day 8
Make a grid-based game with Unity: dev-log day 8
Game Development

3 min read


Published in Dev Genius

·Jan 10, 2021

Make a grid-based game with Unity: dev-log day 7

upgrade our grid generating system to be more stable, and accept more options. Goals There are several problems I’m going to address today. My grid generator takes in a text file with a matrix of single-character strings. Each of my levels is generated iteratively. Both of these behaviors create some restraints…

Unity

3 min read

Make a grid-based game with Unity: dev-log day 7
Make a grid-based game with Unity: dev-log day 7
Unity

3 min read


Published in Dev Genius

·Jan 8, 2021

Make a grid-based game with Unity: dev-log day 6

Travel from one level to the next Goals Today I want to make it so my character can enter a portal or in the DCSS way, “go downstairs” to the next level. …

Game Development

5 min read

Make a grid-based game with Unity: dev-log day 6
Make a grid-based game with Unity: dev-log day 6
Game Development

5 min read


Published in Dev Genius

·Jan 2, 2021

Make a grid-based game with Unity: dev-log day 5

Generate a few levels and slap an outer wall on em. Goals Let’s use what I’ve done so far to generate some basic levels to be used for further production. How am I going to do this? I’m at the point now where I have a way to make some stable levels that won’t cause any game-breaking crashes…

Unity

5 min read

Make a grid-based game with Unity: dev-log day 5
Make a grid-based game with Unity: dev-log day 5
Unity

5 min read

Taylor Coon

Taylor Coon

218 Followers

Full stack software engineer

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